Skip to main content
https://www.highperformancecpmgate.com/rgeesizw1?key=a9d7b2ab045c91688419e8e18a006621

Valve bans blockchain games and NFTs on Steam

Illustration by Alex Castro / The Verge
3/4
— Age of Rust (@SpacePirate_io) October 14, 2021
WHAT’S AN NFT?

Games that use blockchain technology or let users exchange NFTs or cryptocurrencies won’t be allowed on Steam, according to a rule added to Valve’s “What you shouldn’t publish on Steam” list. The change was pointed out by SpacePirate, a developer working on an NFT-based game, who said that the change was because the company doesn’t allow game items that could have real-world value. But Steam could also be avoiding controversy with the move.

Looking at a Wayback Machine capture of the rule page from late August, there are only 12 rules and no mention of cryptocurrencies or NFTs. The new rule is also missing from other documents — it currently doesn’t show up on the Joining the Steamworks Distribution Program page


 around NFT / crypto games.

It’s perhaps understandable why Steam would want to avoid having NFTs on its platform. Besides the justification cited by SpacePirate that they could have real-world value (which seems a bit weak, given the massive commercial communities around things like CS:GO skins and Team Fortress 2 hats), NFT and crypto-based games don’t have the best reputations. There’s the infamous Evolved Apes saga where a developer sold NFTs with the promise that they’d be included in a fighting game but then seemingly took the money and ran. There are some potentially interesting game concepts that use NFTs, but it’s hard to say how many of them would’ve been a good fit for Steam even if they were allowed.

While Steam is one of the most well-known PC game stores, it’s not the only one. Developers may not have much more luck with some of its bigger competitors, though — Epic’s CEO Tim Sweeney has said that the company isn’t interested in touching NFTs, though it’s unclear whether that just applies to the games Epic makes or its store as well. I reached out to Sweeney to ask but didn’t immediately receive a reply. It’s likely, though, that any platform or store that moderates content will have to make a decision about whether it wants to allow apps or games to sell NFTs — one of the biggest question marks right now may be Apple and how it handles apps like OpenSea and Coinbase should they decide to start letting users buy the digital tokens.

 

Comments

Popular posts from this blog

Uber co-founder Garrett Camp steps back from board director role

Uber co-founder Garrett Camp is relinquishing his role as a board director and switching to board observer — where he says he’ll focus on product strategy for the ride hailing giant. Camp made the announcement in a short Medium post in which he writes of his decade at Uber: “I’ve learned a lot, and realized that I’m most helpful when focused on product strategy & design, and this is where I’d like to focus going forward.” “I will continue to work with Dara [Khosrowshahi, Uber CEO] and the product and technology leadership teams to brainstorm new ideas, iterate on plans and designs, and continue to innovate at scale,” he adds. “We have a strong and diverse team in place, and I’m confident everyone will navigate well during these turbulent times.” The Canadian billionaire entrepreneur signs off by saying he’s looking forward to helping Uber “brainstorm the next big idea”. Camp hasn’t been short of ideas over his career in tech. He’s the co-founder of the web 2.0 recommendatio...

Drone crash near kids leads Swiss Post and Matternet to suspend autonomous deliveries

A serious crash by a delivery drone in Switzerland have grounded the fleet and put a partnership on ice. Within a stone’s throw of a school, the incident raised grim possibilities for the possibilities of catastrophic failure of payload-bearing autonomous aerial vehicles. The drones were operated by Matternet as part of a partnership with the Swiss Post (i.e. the postal service), which was using the craft to dispatch lab samples from one medical center for priority cases. As far as potential applications of drone delivery, it’s a home run — but twice now the craft have crashed, first with a soft landing and the second time a very hard one. The first incident, in January, was the result of a GPS hardware error; the drone entered a planned failback state and deployed its emergency parachute, falling slowly to the ground. Measures were taken to improve the GPS systems. The second failure in May, however, led to the drone attempting to deploy its parachute again, only to sever the line...

How the world’s largest cannabis dispensary avoids social media restrictions

Planet 13 is the world’s largest cannabis dispensary. Located in Las Vegas, blocks off the Strip, the facility is the size of a small Walmart. By design, it’s hard to miss. Planet 13 is upending the dispensary model. It’s big, loud and visitors are encouraged to photograph everything. As part of the cannabis industry, Planet 13 is heavily restricted on the type of content it can publish on Instagram, Facebook and other social media platforms. It’s not allowed to post pictures of buds or vapes on some sites. It can’t talk about pricing or product selection on others.   View this post on Instagram   A post shared by Morgan Celeste SF Blogger (@bayareabeautyblogger) on Jan 25, 2020 at 7:54pm PST Instead, Planet 13 encourages its thousands of visitors to take photos and videos. Starting with the entrance, the facility is full of surprises tailored for the ‘gram. As a business, Planet 13’s social media content is heavily restricted a...